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(Created page with "{{ja|Amplitube3}}Back to Music production == '''Overview''' ==  With Version 3, the recording functionality has been slightly improved. You can now have up to four audio tracks containing audio files. In Version 2, this feature was called the Speed Trainer, intended mainly for practice. It was basically just an audio playback function. However, in Version 3 you can record your performance directly onto the tracks, and you can also...")
 
 
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== '''オーディオトラックの操作方法''' ==
== '''How to Operate the Audio Tracks''' ==
 この前のところでも少し触れました。
 I touched on this a little earlier.




 1,2,3,4となっている部分は、トラックを意味していて、選択しているときは色が変わるのはわかるとして、その次の列ですね。i1,i2,iS。!?なんじゃこれ!ってなります。i1はInput 1、 i2はInput 2、iSはInput Stereoっていう意味です。 ?。そうですよね。そうなるわな。モノラル入力の1、モノラル入力の2、ステレオはギターの音をアンプからマイク収録して、それを左右に振ったものを、また録音するときにステレオ入力するときに使います。でもDAWは孤独な作業が多いはずで、Input1とInput2を同時にとか、Stereo入力とか大それたことは、あんまりやらないような気もしますが。そんな感じです。モノラル入力はオーディオデバイスを通して、USBで接続したときとかに分けることができます。そのままMINIジャックに差し込んだ場合はモノラルがステレオとして入力されますが、そのうちの片側チャンネルを1もう一方を2とします。
The sections labeled 1, 2, 3, and 4 represent the tracks. When you select one, the color changes so you can see which track is active. But the next column—i1, i2, iS—might make you wonder:




 赤いボタンは録音対象トラック指定。Sは再生ボタンを押した時に鳴らす音を限定する機能4つともSをつけるのと、どれにもSをつけないのは同じ状態です。鳴らす音を選ぶ感じなのです。Mはミュート。逆のことを指定できます。SとMは同時に選択できます。さて、どうなるでしょう。
"What on earth is this?"




 ブッブー。音が鳴ります。Sの効力が優先。
*i1 means Input 1
*i2 means Input 2
*iS means Input Stereo




 勝手にブーとか言いましたが、当たっていた人には申し訳ないです。
Right… that makes sense once you think about it.
 
 
Input 1 and Input 2 are mono inputs. Stereo input is typically used when the guitar sound is captured from an amplifier with microphones and spread across left and right channels, then recorded as stereo.
 
 
However, DAW work is often a solitary process, so using Input 1 and Input 2 simultaneously, or recording stereo inputs, may not actually happen that often.
 
 
Mono inputs can be separated when connecting through an audio device via USB. If you plug directly into a mini jack, the mono signal is usually interpreted as stereo, with one side treated as channel 1 and the other as channel 2.
 
 
The red button specifies the track to be recorded.
S limits which tracks will play when you press the playback button.
 
 
If all four tracks have S, or none of them have S, the result is the same. In other words, it's just a way of selecting which sounds to hear.
 
 
M means Mute, which does the opposite.
 
 
You can select S and M at the same time.
 
 
So… what happens if you do that?
 
 
Bzzzt! Wrong! The sound still plays.
The S function takes priority.
 
 
Well… I said bzzzt automatically, but if you guessed correctly, I apologize.


 
 
 
 
=== '''GEAR一覧''' ===
=== '''GEAR List''' ===
[[AmplitubeMAX#GEAR一覧|AmplitubeMAX]]に記載しました。
Listed here:[[AmplitubeMAX#GEAR一覧|AmplitubeMAX]]


 
 


==='''関連記事'''===
==='''Related Articles'''===
*[[Amplitube]]
*[[Amplitube_en]]
*[[Amplitube2]]
*[[Amplitube2_en]]
*[[Amplitube3]]
*[[Amplitube3]]
*[[Amplitube4]]
*[[Amplitube4_en]]
*[[Amplitube5]]
*[[Amplitube5_en]]
*[[Amplitube5MAX]]
*[[Amplitube5MAX_en]]
*[[AmplitubeMAX]]
*[[AmplitubeMAX_en]]
*[[iRig HD]]
*[[iRig HD_en]]
*[[IK Multimedia Group Buy 2025年9月18日~2025年10月31日まで]]
*[[IK Multimedia Group Buy September 18, 2025 – October 31, 2025_en]]
*[[IKDL IK SoundLibAutoDL(ja)]]
*[[IKDL IK SoundLibAutoDL(ja)]]



Latest revision as of 12:59, 16 March 2026

Back to Music production

Overview

 With Version 3, the recording functionality has been slightly improved. You can now have up to four audio tracks containing audio files.


In Version 2, this feature was called the Speed Trainer, intended mainly for practice. It was basically just an audio playback function. However, in Version 3 you can record your performance directly onto the tracks, and you can also export the output. Perhaps because I was an AmpliTube 2 user, there also doesn't seem to be any limitation on the number of channel tracks I can use.


Supported input file formats


  • Wav
  • Aiff
  • sd2
  • Apple Caf
  • Flac
  • MP3


Supported output file formats


  • Wav
  • Aiff


Apple Caf


For very long songs, the waveform may not be displayed, but the audio is still loaded and will play. If no sound comes out, press the Empty button once to clear the track, then drag and drop the file again onto the channel number where you want to load it.


When you press the AmpliTube button, effects can be applied to that channel. Since the effects are applied after recording the guitar, you can take your time carefully choosing which effects work best.


 Stomp, Amplifier, and Cabinet are treated as individual pieces of GEAR (equipment), and the system allows you to purchase each item separately through the Custom Shop. Each item costs around €9 (about ¥1,200).


Collecting everything would cost quite a lot, but there were bundle packages available. At the time, it was possible to obtain around 150 types of GEAR at a reasonable price through these bundles. If you bought them one by one, it probably would have cost around ¥200,000.


IK Multimedia's idea was that users would casually purchase individual pieces of gear. In the real world, when buying actual equipment, people usually take time to carefully evaluate and choose what they want. Considering that individual pedals, amplifiers, rack gear, and microphones all carried significant weight as physical equipment, this idea actually makes some sense.


However, since these are virtual items with no physical form, it can still feel a bit difficult to spend money on them. You might wonder, for example, whether the sound really matches the real hardware.


Some people might prefer to buy everything simply because choosing them one by one feels confusing. If you buy them all at once, you can experiment and eventually find the ones that suit you best.


150 types of gear…


Still, the nice thing about GEAR is that it takes up no physical space, and you can never really have too much of it.


The improvements to the audio features are also welcome.


By recording multiple layers, you can record complete guitar parts and then import them into a DAW (Digital Audio Workstation — a general term for computer-based music production software). This functionality is already available if you own AmpliTube 2.


Upgrading mainly allows you to use the GEAR that was introduced specifically in Version 3. As a serious guitar simulator, I don't think there are any major functional differences compared with Version 2.

 

How to Operate the Audio Tracks

 I touched on this a little earlier.


The sections labeled 1, 2, 3, and 4 represent the tracks. When you select one, the color changes so you can see which track is active. But the next column—i1, i2, iS—might make you wonder:


"What on earth is this?"


  • i1 means Input 1
  • i2 means Input 2
  • iS means Input Stereo


Right… that makes sense once you think about it.


Input 1 and Input 2 are mono inputs. Stereo input is typically used when the guitar sound is captured from an amplifier with microphones and spread across left and right channels, then recorded as stereo.


However, DAW work is often a solitary process, so using Input 1 and Input 2 simultaneously, or recording stereo inputs, may not actually happen that often.


Mono inputs can be separated when connecting through an audio device via USB. If you plug directly into a mini jack, the mono signal is usually interpreted as stereo, with one side treated as channel 1 and the other as channel 2.


The red button specifies the track to be recorded. S limits which tracks will play when you press the playback button.


If all four tracks have S, or none of them have S, the result is the same. In other words, it's just a way of selecting which sounds to hear.


M means Mute, which does the opposite.


You can select S and M at the same time.


So… what happens if you do that?


Bzzzt! Wrong! The sound still plays. The S function takes priority.


Well… I said bzzzt automatically, but if you guessed correctly, I apologize.

 

GEAR List

Listed here:AmplitubeMAX

 

Related Articles

 

Back to Music production