「VexFlow タブ譜 ミュート」の版間の差分
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Guitar1tab_3st.x = Guitar1_Tab_St3.x | Guitar1tab_3st.x = Guitar1_Tab_St3.x | ||
Guitar1tab_3st.y = Guitar1_Tab_St3.y | Guitar1tab_3st.y = Guitar1_Tab_St3.y | ||
var Guitar1Connector_St3_L = new VF.StaveConnector(Guitar1_St3, Guitar1_Tab_St3); | |||
Guitar1Connector_St3_L.setType(VF.StaveConnector.type.SINGLE); | |||
Guitar1Connector_St3_L.setContext(ctx); | |||
Guitar1Connector_St3_L.draw(); | |||
const Guitar1_Tab_St4 = new VF.Stave(Guitar1_Tab_St3.width + Guitar1_Tab_St3.x, Guitar1_Tab_St1.y, nStaveWidth).setContext(ctx); | const Guitar1_Tab_St4 = new VF.Stave(Guitar1_Tab_St3.width + Guitar1_Tab_St3.x, Guitar1_Tab_St1.y, nStaveWidth).setContext(ctx); | ||
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Guitar1tab_4st.x = Guitar1_Tab_St4.x | Guitar1tab_4st.x = Guitar1_Tab_St4.x | ||
Guitar1tab_4st.y = Guitar1_Tab_St4.y | Guitar1tab_4st.y = Guitar1_Tab_St4.y | ||
var Guitar1Connector_St4_L = new VF.StaveConnector(Guitar1_St4, Guitar1_Tab_St4); | |||
Guitar1Connector_St4_L.setType(VF.StaveConnector.type.SINGLE); | |||
Guitar1Connector_St4_L.setContext(ctx); | |||
Guitar1Connector_St4_L.draw(); | |||
const Guitar1_vTab_St1 = new VF.Stave(Guitar1_St1.x, Guitar1_St1.y + 110, nHeadMargin + nStaveWidth).setContext(ctx); | const Guitar1_vTab_St1 = new VF.Stave(Guitar1_St1.x, Guitar1_St1.y + 110, nHeadMargin + nStaveWidth).setContext(ctx); |
2024年4月18日 (木) 23:50時点における版
VexFlow 使い方に戻る。
概要
タブ譜 ミュート
コードは以下のとおりです。
<div id="yonet202404Mid_Output01"></div>
<script>
VexFlow 使い方に戻る。